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分享在零件如何拍動翼片的基本概念.(在零件做動畫就要用到宏)
- H5 x3 F! S$ b1 h (sw2012 及 swp文件)
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7 I7 f5 @, l2 Q2 s* g- ' *****************************
0 y' T* v! N5 {6 P: k9 K - ' 零件翼片擺動之概念宏
/ _0 K3 S; K1 N- r- A - ' *****************************; ?; N2 b3 h- R( w- |0 E6 v
- Dim swApp As Object
- P/ _& C6 }4 O, {& A2 k - Dim Part As Object
5 r6 P& ?5 a# y2 g5 G - Dim boolstatus As Boolean
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v# z7 B; l4 Q3 F) B- Sub main()1 w* f) K3 a0 l, m: j
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- Set swApp = Application.SldWorks! R' _1 \8 t. l. w, C
- Set Part = swApp.ActiveDoc
3 J! {4 ^5 c- C- `8 x6 o - Dim myDimension As Object6 x- ^: \* N' q2 Y
- Set myDimension = Part.Parameter("D1@平面1")
0 T; ~: N( A9 l7 x' _9 v" L( _0 V - Set myModelView = Part.ActiveView1 r1 p- N* K! L; |- U2 D9 R' q0 y
- pi = Atn(1) * 4 '圓周率
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3 d1 R m6 [) E$ R1 v- For i = 60 To 120 Step 2 '翼片拍下角度之循環3 E5 p9 f* n+ o
- A = i * pi / 180 '角度轉弧度+ i6 r7 w: m3 R! k
- myDimension.SystemValue = A2 E# R# v3 G) Q' ^: Z
- boolstatus = Part.EditRebuild3()3 \+ t7 R, Y9 X1 O: R/ E6 U
- myModelView.RotateAboutCenter 0, 0
, P& W+ Y `& ] C/ d9 a$ S - Next i
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1 f6 p) m9 Y' C. |$ w- For j = 118 To 60 Step -2 '翼片提起角度之循環5 v4 l+ _* q' W/ a! ]% I
- A = j * pi / 180 '角度轉弧度
/ q1 m- q- f, {, t* T! U% X+ c6 c - myDimension.SystemValue = A) ~$ A: A6 }+ j" C
- boolstatus = Part.EditRebuild3()
+ a1 i5 a; R+ @ `9 s7 k3 K - myModelView.RotateAboutCenter 0, 0
" L- M& L% ?% h# e - Next j
7 ]/ _3 u. j3 R9 Z - Debug.Print "end"
0 V$ l4 J) }9 ?) y2 `/ B8 P/ o" M: i - End Sub
复制代码
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