这个真是个难题,现在我把下载的一个做法提供给大家,供参考
+ Y/ Y/ u D( g, p1 F8 M1.先用直线命令画一直线(图1)。过程如下:) G8 n0 p1 D* h' e* C* @
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命令: LINE
9 s: C" U) z) h9 O6 b 指定第一点: 0,0! G0 q, P3 \) R) p! s p
指定下一点或 [放弃(U)]: 'cal
8 a6 |1 [/ i0 c- K# L >> 表达式: +[100*100/200<-30]
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指定下一点或 [放弃(U)]: ↙ X! n! `/ z" s
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' ^8 |- w( g$ s- J3 d- u N* G& j 2.移动该直线,如图2。
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2 e/ O1 H* \9 O# @ 3.用多段线命令画多段线,先向-60度方向拉出适当长度,如图3。
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% i- m- O7 b1 h5 u* s+ r. B 4.继续画多段线,完成一个直角三角形,如图4。
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5.用REVOLVE命令旋转直角三角形,生成一个三维实体,如图5。过程如下:
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# j- [2 _/ |% u, g+ ~- J. i 命令: REVOLVE
2 |: P' \2 m w# Z8 w 当前线框密度: ISOLINES=4
: j4 B/ l, l7 p- f" ~% p# Y 选择对象:(选择直角三角形)
2 w5 [ R: |% Z 选择对象: ↙
3 S9 R) @$ x& m& G# B 指定旋转轴的起点或
' g/ I* S: }7 K% _ 定义轴依照 [对象(O)/X 轴(X)/Y 轴(Y)]:(捕捉A点)
3 h, o( O+ |! @& ? 指定轴端点: (捕捉B点)5 \7 S7 {2 v k# l6 q2 H# j
指定旋转角度 <360>:↙9 a+ M# q" {- b
+ _1 N7 I( Z) U( g4 ?- r. e 6.用SECTION命令切割三维实体,生成一个面域,如图6。过程如下:5 P, h+ j9 X9 h, e9 X$ M9 Y
# i# s' j& q4 F/ s' @, g 命令: SECTION( `. z& _8 Y! F% a8 d
选择对象: (选择上一步生成的旋转实体)8 i( h+ j& ]+ X, O8 n' r
选择对象: ↙
0 E% `" z" {% `5 n: ]. q5 d. `' u- {1 b 指定截面上的第一个点,依照 [对象(O)/Z 轴(Z)/视图(V)/XY 平面(XY)/YZ 平面(YZ)/ZX 平面(ZX)/三点(3)] <三点>: yz; V. Z! Z2 D6 Q0 N; `
指定 YZ 平面上的点 <0,0,0>:(捕捉C点)' b* |7 g2 B* _/ o) S8 v" j9 I1 _2 x
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& x3 w; m' v6 K, y: z8 a 7.用rotate3d命令对上一步生成的面域进行三维旋转,如图7。过程如下:
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4 u1 B7 [( i* V; W) j8 O! l2 O 命令: rotate3d6 t- l; }9 U7 _: L) D
当前正向角度: ANGDIR=逆时针 ANGBASE=0
+ w5 R* t- I8 i 选择对象: (选择上一步生成的面域)
9 ?- u2 r+ _0 A* _: d 选择对象: ↙- [" I m2 u1 ]+ r
指定轴上的第一个点或定义轴依据[对象(O)/最近的(L)/视图(V)/X 轴(X)/Y 轴(Y)/Z 轴(Z)/两点(2)]: (捕捉C点) 指定轴上的第二点:(捕捉D点)
$ i& K; u( K# w$ w7 z 指定旋转角度或 [参照(R)]: 90( ]8 i" Q, Y/ [/ u6 T
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8.先用EXPLODE命令分解旋转后的面域,再清理图面,删除不需要的图元,如图8。+ ^. z3 M2 c/ f* ~8 }; F7 z
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; v+ {2 z% v: A# k2 c; g) g: C* Z 9.移动抛物线,如图9。完毕!$ v! N D: h5 C% k# \
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Sub trparabola() 3 _( m6 I6 B. W8 _! q# F! A3 |
Dim bq1, bq2, pt1, pt2 As Variant
2 p+ |% s$ H8 v, _5 J, A7 f3 PDim aa, ll, yy, a1, a2, a3, a4, aa1, pt3(0 To 2), bq4(0 To 2) As Double
: D2 w2 u& M6 f. A8 Z0 y# a) SDim bq3(0 To 2) As Double 1 c+ A: F5 G7 [; R' i5 u1 g
Dim ae As Double : B+ L! Y7 m* l3 d
Dim pt33(0 To 2) As Double 5 i& y1 u: [+ }; p1 H4 K+ s. C! a
Dim ptarr(0 To 7) As Double
/ t8 B7 [% q* ?Dim alt As Variant
4 A# c$ ~4 K- n1 O# qDim objboltb As Acad3DSolid ' D/ L/ n5 A f) J3 f k- F
Dim al As Variant
/ `- ~$ ~' ]! HDim lens As AcadLWPolyline ( }0 ^3 K. M9 x
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' D5 _9 v6 t4 F+ X" a. c$ xbq1 = ThisDrawing.Utility.GetPoint(, "抛物线顶点: ")
9 b9 f- m1 N T' _$ O; Iaa = ThisDrawing.Utility.GetReal("输入二次项系数: ")
! M3 S- [" X+ V: q- [8 F) Fll = ThisDrawing.Utility.GetDistance(, "输入开口弦长: ")
+ A: b/ x- K/ J9 L3 \7 l' E$ Raa1 = 1 / aa # ?. M/ r2 S9 {7 p' ~* r
yy = aa * (ll / 2) ^ 2
" Q& `& p4 B7 n* _$ q" d& na1 = ThisDrawing.Utility.AngleToReal(-30, acDegrees) 9 w6 O, W# {+ D
a2 = ThisDrawing.Utility.AngleToReal(30, acDegrees)
6 `7 ]) |* E0 c: P# m- a* r, ja3 = ThisDrawing.Utility.AngleToReal(90, acDegrees) 5 i; ?7 I* f* r6 L4 c5 {
a4 = ThisDrawing.Utility.AngleToReal(150, acDegrees)
0 ?3 W' g% {# f3 B+ J$ y" sbq2 = ThisDrawing.Utility.PolarPoint(bq1, a2, yy) 6 B+ c# I/ r, k1 ?) b
pt1 = ThisDrawing.Utility.PolarPoint(bq1, a4, aa1)
4 L4 m3 ^5 j' V2 @' ipt2 = ThisDrawing.Utility.PolarPoint(bq2, a3, aa1)
% A3 K; h6 S# o1 l8 tpt3(0) = pt2(0): pt3(1) = pt1(1): pt3(2) = pt1(2)
* `9 n1 p6 w, P0 rbq3(0) = bq2(0): bq3(1) = bq2(1): bq3(2) = bq2(2) + 10 4 q7 ?5 O$ y2 @) ^' z
bq4(0) = bq2(0): bq4(1) = bq1(1): bq4(2) = bq1(2) 5 P5 B* ^8 a( j4 Q7 I! i
pt33(0) = 10: pt33(1) = 0: pt33(2) = 0 : l) b; Q% D5 n
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7 f' U: q; h8 A) ~1 h; @( eptarr(0) = pt1(0) " \+ U! a( s& H; h$ k1 z
ptarr(1) = pt1(1) / j, [: W, ^/ A
ptarr(2) = pt2(0) - y. ]2 b/ b; I- x6 j1 m
ptarr(3) = pt2(1)
( ?0 Q' Q- f {6 `: yptarr(4) = pt3(0)
! ?) M9 V( ^! \9 Dptarr(5) = pt3(1)
1 K6 @/ E" Z" D+ iptarr(6) = pt1(0) 7 ^: |5 k- f3 ~% b
ptarr(7) = pt1(1)
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'画多段线
$ K" M" n' e0 G0 `( MSet lens = ThisDrawing.ModelSpace.AddLightWeightPolyline(ptarr)
, ^) {7 c1 ~: _; f% g) gDim objlist(0) As AcadEntity
/ h I e$ ?+ D/ T) HSet objlist(0) = lens ' V6 ]% [, Q. P( n6 v3 V
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'将多段线变为面域 ( q* z6 `' x3 p d" x% {- P
Dim altregion As AcadRegion
& t5 X, T. K- R3 Malt = ThisDrawing.ModelSpace.AddRegion(objlist)
' V7 E" f* N, }( R) [5 `objlist(0).Delete " h2 c( D9 R+ u% }; l
Set altregion = alt(0) 4 v4 e: |$ ]- G
2 a- O3 R |, z+ Q/ j/ \$ N7 I. L'旋转面域得到圆锥
8 |) U7 J" A' Y6 ~9 h; oae = 2 * Atn(1) * 4
0 B0 m3 k3 R2 u, B9 HSet objboltb = ThisDrawing.ModelSpace.AddRevolvedSolid(altregion, pt1, pt33, ae)
; U% c* i3 S- Qaltregion.Delete
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, A" Q C4 w. q* s5 H'切圆锥得到抛物线 . t5 p& c3 k' `8 y S
Set al = objboltb.SectionSolid(bq1, bq2, bq3) % h: y# S" k: K) G' G
objboltb.Delete
: P0 j# U [% p5 Zal.Rotate bq1, a1 8 G T: B2 k. E" {+ }& }. o
al.Rotate3D bq1, bq4, a3
; ~: H& Z- F1 v) u+ EDim explodedobjects As Variant
& q% [+ \2 R0 Z2 m' d) qexplodedobjects = al.Explode
& z7 o9 y4 O/ Q T) Fal.Delete
, J8 C3 x2 M" A3 |3 vDim i As Integer
f% t* d7 G* C' O$ cDim kind As String ! X4 \- { T8 X! z6 @4 E1 C0 N
Dim parabolaobject As AcadSpline + H- {* K0 i- ^* k, |: N
For i = 0 To UBound(explodedobjects)
5 u$ x2 C; N* e% Akind = explodedobjects(i).ObjectName
# ?) l+ p" e) IIf kind = "AcDbLine" Then 0 }. A$ T. G! q7 t+ f/ U+ O( M
explodedobjects(i).Delete 2 y! S c0 z/ k# d
Else $ C( v: l$ `0 z$ P' T
Set parabolaobject = explodedobjects(i) ) n# e0 U9 j9 B0 V( ?' p6 x
End If 2 z b! X7 L# F I' C0 k8 V
Next
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, ?6 M6 D2 u4 _$ B6 X4 u$ BThisDrawing.SendCommand "rotate" & vbCr & "(Handent """ & parabolaobject.Handle & """)" & vbCr & "" & vbCr & bq1(0) & "," & bq1(1) & vbCr 5 \. P1 \. o; K9 `7 Q
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End Sub
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